#Looping Help
1 messages · Page 1 of 1 (latest)
is that for npc?
Fire the function again after the kill function. That is, when it kills something it fires the function to check for players
how do i clear the selected target
clear?
hold on
poor choice of words
how can i stop the script from targetting a player when it dies
do i use a variable = nil to do that
Why are you returning a connection btw? Wouldnt it make more sense to return the player if its a function to find a player?
experimenting
Check if the humanoid.Health == 0 if it is then find someone else
oka
Are you making an npc?