#Scripting a Projectile
1 messages · Page 1 of 1 (latest)
Well I think your Projectile looks very smooth but if your looking for other ways I do my projectiles using RunService.
Here are 2 tutorials that might help you if your looking for a different approach.
discord server - https://discord.gg/UZcDH7Sq2w
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-pro...
discord server - https://discord.gg/UZcDH7Sq2w
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-pro...
yo i saw thsi video a while ago but didnt really take time to learn from it
thanks a lot, this video is really good
👍
i use runservice for my projectiles, keeps them very smooth
never tried this b4, how is it in terms of performance compared to other methods
performance is as simple as only running your visuals on the client, server just needs the position + dmg
why do you think tweening sucks?
It’s very limited
If I was to shoot a slower projectile at a moving target
Projectile would just stop at the target’s last position
fair
yeah so runservice sounds like what you want, you can update the position every frame and it will look smooth asf