#help help help how to make move variants

1 messages · Page 1 of 1 (latest)

chilly eagle
haughty hearth
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This is out of my knowledge cant help u bro

unborn wing
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self.Variants = {
["VariantName"] = {
OnStartClient = function(self, Data)
-- Client FX here
end,
OnStartServer = function(self, Data)
-- Server Hitboxes here
end
}
}

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(should have a table like this) on top

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local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local CharacterModule = require(ReplicatedStorage:WaitForChild("Modules"):WaitForChild("CharacterModule"))
local Icon = require(ReplicatedStorage:WaitForChild("Modules"):WaitForChild("Icon"))

local player = Players.LocalPlayer
local changeCharacter = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("ChangeCharacter")

local menuIcon = Icon.new()
:setLabel("Characters")
:setTransition("Slide")
:setCaption("Select Class")
:setDropdown({
Icon.new()
:setLabel("Tenshadows")
:setOrder(1)
:bindEvent("selected", function()
changeCharacter:FireServer("Tenshadows")
Icon.getIcon("Characters"):deselect()
end),

    Icon.new()
        :setLabel("Default")
        :setOrder(2)
        :bindEvent("selected", function()
            changeCharacter:FireServer("Default")
            Icon.getIcon("Characters"):deselect()
        end)
})

menuIcon:setName("Characters")

worldly ember
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i know you tried to help but yea

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try to explain instead