local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CharacterModule = require(ReplicatedStorage:WaitForChild("Modules"):WaitForChild("CharacterModule")
local player = Players.LocalPlayer
local changeCharacter = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("ChangeCharacter")
local Icon = require(ReplicatedStorage:WaitForChild("Modules"):WaitForChild("Icon"))
local function getCharacters(player)
local characters = CharacterModule.GetCharacters(player)
end
Icon.new()
:setLabel("Characters")
:setDropdown({
Icon.new()
:setLabel("Tenshadows")
:oneClick()
:bindEvent("Selected", function()
changeCharacter:FireServer("Tenshadows")
end)
})