1 messages · Page 1 of 1 (latest)
Hello, I made this physics system (and the grab using BodyVelocity on the hands). I’d like to fix three issues during the grab:
it pulls the character along with the arms
it doesn’t orient the torso toward the target (sometimes it ends up perpendicular to the target)
make the arms rotate toward the target more smoothly and more precisely
Try making the arms massless