#Animated tool based on Roblox's FPS template moves the player when held.

1 messages · Page 1 of 1 (latest)

autumn fossil
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I KNOW THIS IS THE WRONG CHANNEL. I JUST GOT HIT WITH A SLOWMODE AFTER MY POST FAILED TO POST!

So I'm using Roblox's FPS template to make guns for my game. The first one I made works just fine. I made the model myself, I made the animations myself, everything works great. The second one (the Adjudicator) works fine too, except for some reason when it's held it moves the player around. I have NO clue why. I REALLY need help on this cause I spent a lot of time on the animations + model and I just want to finish porting all my guns to this new system so I can actually continue developing ^^"

I'll include a video and the game project. Every file/object that are used for the gun system are in ReplicatedStorage and StarterPack (I'm 93% sure)

Thank you SO MUCH for any help given!!

jolly karma
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on replicated storage

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it is colliding with the player

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i saw that because i disabled first person and it was not making me move when i was on third person

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i mean disable all the meshes colission

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collision*

autumn fossil
strong sage
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smartest dev

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sending the game file when they need help

autumn fossil
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I see more benefit to providing the file to allow people who want to help to help better than cost of someone maybe copying my shitpost game lol

strong sage
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you can send the problem thing as a model or place file

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two Roblox file types