#Different animations for different characters

1 messages · Page 1 of 1 (latest)

manic peak
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Im trying to make multiple characters with different animations (Idle, walk, attack, etc.) but I don't know how to go about it. I already have an attribute for all players storing what character they're playing, but that's it. This is for a battlegrounds game i'm working on.

teal parrot
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make a locl script and add a table, if the character is x, then the table will equal {all of the animations for the character}, if the character is y, then the tabel will equal... u get the point. and u can access the table and play the animations at the approiate time

manic peak
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thank you, would this script go in startercharacterscripts, or somewhere else?

manic peak
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so i tried that and all the animations just didn't play

teal parrot
teal parrot
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show code @manic peak

manic peak
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ngl i already undid it lol

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but i made a script that set a global variable to whatever table of animations each character used, and replaced the table in Animate with that global variable