I'm trying to get into the habit of using module scripts more often, and so for the enemy script I'm making at the moment (specifically working on pathfinding) I have the general stuff that multiple enemies will do stored in a module script, while each enemies specific stuff will be contained in their own server script.
However, for the pathfinding script, I need to get the humanoid of the enemy from the module script. Is there a way to do this cleanly? Am i using module scripts wrong? Any help is very much appreciated 🙏
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