#when the player join he see the 3 menu buttons and then when he click play, the shop button pops up
1 messages · Page 1 of 1 (latest)
Playbutton.Activated(connect(function() ShopGui.Enabled = true or ShopButton.Transparency = 0) and before testing set shop's transparency to 1
Playbutton.MouseButton1Click:Connect(function()
ShopGui.Enabled = true
end)
You’re syntax is wrong. You didnt put a semicolon between Activated and connect, instead you put a parenthesis. Buttons dont have an Activated signal, thats for tools. Buttons dont have a transparency property instead they have a BackgroundTransparency property
mb I meant .Triggered
Triggered also isnt a signal
bro wtf you mean I was right the first time
But thats not the common convention. People use MouseButton events
ANd how do u wanna make it work on phone ahh bro
Bro those work on phone 🤦😭
