#How should i replicate vfx and sfx

1 messages · Page 1 of 1 (latest)

unique frigate
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been working on a combat system, but im fairly new to studio so im not sure what's the best way to replicate vfx and sfx across the server. for instance if i punch, should i just play the animation locally and have the server play the sound/vfx? or should i manually fire all the clients to use some sort of local vfx script and have them play it themselves?

dull barn
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I would do vfx and sfx through server

stray osprey
unique frigate
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Ive was trying to see if it was worth it to make a remote event or function system where the server just fires vfx to clients so it doesn’t have to

stray osprey
stray osprey
chrome ocean
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VFX:FireAllClients("VFX", {skillId = 45, pos})

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each client executes VFX module

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with that data

remote nebula