#Feedback on Movement system

1 messages · Page 1 of 1 (latest)

lone hinge
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Hi everyone, I've been developing a movement system, and would like to recieve some feedback, please could you test it and lmk if you come across any bugs. Currently only working on PC as far as i'm aware (no console / mobile support yet)

Game link: https://www.roblox.com/games/95314259174499/MovementSytem-TEST

sick glen
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Yo I can't chat ingame but there is this (I'll just call it a bug) bug sometimes when you try to swing your just standing still

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or well hanging still

lone hinge
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yeah i did that if you press S, it slows down your momentum so you can control it. Idk if i like it or not

sick glen
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aaa i see

lone hinge
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I did find out that climbing and swinging is not replicated on the server, so ill need to do that

sick glen
lone hinge
sick glen
lone hinge
sick glen
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And idk but i kind of feel motion sick because of the camera. It follows up which makes me slightly nausous. This could very will just be me tho.

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Everything else is pretty cool tho.

lone hinge
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i see what you mean. Ill try to think of something to prevent that

sick glen
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Overall

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Especially when standing still

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But like i said this could just be me. Im kind of sensitiv when it comes to that.

lone hinge
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still things i need to take into account. Much appreciated

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Current issues:

  1. Swinging and climbing is not replicated on the server
  2. Sometimes when loading in, shiftlock is not instantly accessible, you may need to reset.
  3. Momentum comes to a full stop when swinging.
  4. Dashing into a wall knocks you out
sick glen
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I found another bug. When Im using shiftlock while going into climbing mode it unshiftlocks me.

lone hinge
sick glen
lone hinge
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because shiftlock edits the players cframe, or atleast the custom shiftlock im using

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cause like if you were in shiftlock whilst climbing, and you looked around, the players character would follow, making them no longer able to climb

sick glen
lone hinge
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precisely

lone hinge
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Added a minimum speed

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so unless you jump on the swing from 0 momentum, you wont be at a standstill

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they can still use a lot of work tho.

sick glen
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Well one improvement that could be made then is to renable shiftlock after disabling it by force when the player is allowed to use it again. Maybe you could even make this a setting like "renable shiftlock"

sick glen
sick glen
lone hinge
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question, if you dash into a wall, do you go into the platform stand mode?

sick glen
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yup

lone hinge
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i hate that, ive been trying to fix it for so long. And its so inconsistent too...

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anyway, thanks alot for your help in testing. I'll try to fix all of this tmrw

sick glen
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For what is this movements system if i may ask

lone hinge
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two things, 1. Im making a dungeon crawler game, so ill polish up the movement here and implement a combat system aswell,
and ill also try to sell it for some extra money

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thats why i want to make this extremely well made, so its worth like $4.99

sick glen
lone hinge
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I can send you a copy once im done, as thanks for testing, if you want

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as long as you dont resell it

sick glen
sick glen
lone hinge
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have a good night o/