#Lobby system help.
1 messages · Page 1 of 1 (latest)
just change the camera mode to Classic
you will also need to change the minzoomdistance so they dont stay on first person even with classic mode
you can change their camera mode by
local player = game.Players.LocalPlayer
player.CameraMode = Enum.CameraMode.Classic```
alr lemme try
SO THIS CAT GETS AUREEHHHH FOR MOVING WHILE FLYING?
BUT WHEN IIIII WIN A 50v1 I GET NEGATIVE 10,000 AUREHHH
WOWWWW
I SEE HOW IT IS
this is weird
it worked?
is this in game?
wdym in game?
** You are now Level 1! **
nono
where is this properties
starterplayer
it wont work
you need to change the player exactly
starterplayer is just a folder that will be replicated to each player
when they join
u gotta change their mode when they enter your queue thing
and how do i do that
you need to do this on the script of your queue
do what?
.
wait nvm
that will not work
because it is a queue system
you will need to find a way to get the player
because i dont know your queue code
but when you find the player you just need to do
player.CameraMode = Enum.CameraMode.Classic
are you new to scripting?
If your queue system has a function like touched or idk triggered used for proximity prompt then you can get the player by making a parameter of the player like this: part.Touched:Connect(function(hit, player)
Or proximityprompt.Triggered:Connect(function(player)
If you touch a part it puts u in the queue box
but rn im going to bed
So you can just use that function to get the player inside of a parameter
so It will have to wait if you want more info
Ok, no problem
ty