I switched the player character to this model and it started jumping up and down. Any idea what's causing it? If I delete the script it sits normally without jumping.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local tankTemplate = ReplicatedStorage:WaitForChild("Tank")
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
wait()
local tank = tankTemplate:Clone()
tank.Parent = workspace
player.Character = tank
end)
end)