#Combat system questions

1 messages · Page 1 of 1 (latest)

agile granite
#

Hey, i'm currently making a battlegrounds game, but i have no clue where to start with making the combat system. Im not asking for you to make it for me, im just asking for someone to explain the basic steps so i know what to research.

jovial hound
#

I have made some combat systems and from my experience you need to learn how to make good hitboxes, remote events and combat animations if you want

#

You would also need to learn how to make an humanoid take damage and try your best to avoid exploits by adding checks if the damage value sent through the client is the one you want

spiral stag
#

done

#

pro skript

jovial hound
spiral stag
#

nah

#

trust the player

jovial hound
#

Lmao

spiral stag
#

trust is the basis for good community

jovial hound
#

Sure

jovial hound
spiral stag
jovial hound
tawdry bison
#

With no checks at all

agile granite
#

bro i spawned a debate in my forum crying

#

for hitboxes would that literally just be basic parts attached to the player?

jovial hound
static oasis
#

then learn how to make a state machine

#

then you can start making abilities

#

if an ability is lag dependent use client hitboxes

#

but if it's say a giant AOE use server hitboxes