Why does it sound so high-pitched when running? im not at expert at scripting sorry, but this is the script: local character = script.Parent
local humanoid = character:WaitForChild("Humanoid")
local root = character:WaitForChild("HumanoidRootPart")
local runningSound = root:WaitForChild("Running")
local baseSpeed = 6
game:GetService("RunService").RenderStepped:Connect(function()
local velocity = root.Velocity.Magnitude
if velocity > 0.5 then
runningSound.PlaybackSpeed = velocity / baseSpeed
else
runningSound.PlaybackSpeed = 1
runningSound.PlaybackSpeed = math.clamp(velocity / baseSpeed, 1, 1.8)
end
end)