#helpme

1 messages · Page 1 of 1 (latest)

dim grail
#

Why does it sound so high-pitched when running? im not at expert at scripting sorry, but this is the script: local character = script.Parent
local humanoid = character:WaitForChild("Humanoid")
local root = character:WaitForChild("HumanoidRootPart")

local runningSound = root:WaitForChild("Running")

local baseSpeed = 6

game:GetService("RunService").RenderStepped:Connect(function()
local velocity = root.Velocity.Magnitude

if velocity > 0.5 then
    runningSound.PlaybackSpeed = velocity / baseSpeed
else
    runningSound.PlaybackSpeed = 1
    runningSound.PlaybackSpeed = math.clamp(velocity / baseSpeed, 1, 1.8)
end

end)

dawn canopy
dark sedge
#

higher playback speed = higher pitch

honest cape
#

errr how do you change the speed without changing the pitch

dim grail
#

i alredy fix it but anyways thank you for the tips :)))

noble obsidian