#.ChildAdded not working on backpack

1 messages · Page 1 of 1 (latest)

smoky briar
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not sure why this doesnt work

sour jacinth
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When u equip a tool, it will be a child of char instead

smoky briar
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it goes back into th ebackpack

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shouldnt that trigger backpack.childadded

sour jacinth
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Yeah

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Is this the full script?

smoky briar
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its under a players.playeradded:connect function

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i wanted to set up a listener

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when the player joins

sour jacinth
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So check if players.playeradded triggers by adding a print statement

sour jacinth
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Also is this a local script

smoky briar
sour jacinth
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Does the char die after the spawn before u trigger the childadded event?

smoky briar
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this is all it is

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but it does nothing

sour jacinth
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Any error output then

smoky briar
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i genuinely have no clue why this doesnt work

sour jacinth
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So does the first hi fire?

smoky briar
sour jacinth
smoky briar
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this has to be cursed

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cuz

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it works in my other project

sour jacinth
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That happens sometimes

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Try restarting robloz studio

smoky briar
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ok

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maybe im setting up the listener wrong

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idk

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ye actually

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i dont think i can set up listeners like that off of a playeradded event

sour jacinth
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Trying waiting for the backpack a bit if that still doesn't work

smoky briar
pulsar geyser
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what do u genuinely do about stuff like this where u can't find the error in a script

real swallow
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The backpack is a new instance every time you respawn

sour jacinth
real swallow
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Print the backpack

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also why players is without the local thingy

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you can also try it on character added