#Does this movement system look good?

1 messages · Page 1 of 1 (latest)

lean grail
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hey

viscid shadowBOT
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studio** You are now Level 1! **studio

lean grail
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i think your animation is really good but i want to ask how did your animation work?

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everytime my Asset id comes out very long

stark creek
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@lean grail

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so first you put something called an animation in like replicatedStorage

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looks like this

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and then you put your asset id in it

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and then in the script you do:

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local animator = humanoid:WaitForChild("Animator")
local yourAnimation = animator:LoadAnimation(animation)
yourAnimation:Play()

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and then your animaton plays

covert oyster
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uhhh i think you should lower the speed of the walk anim by a little bit

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right now it looks like you're sliding

drowsy wagon