#Players joining match servers via profile follow and bypassing queue system

1 messages · Page 1 of 1 (latest)

jagged ridge
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I'm using a queue system that teleports players from a lobby into a live match server. However, once the match starts, other players are still able to join the server by following someone through their profile (Join Game), completely bypassing the queue system. How i fix this?

hasty gardenBOT
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studio** You are now Level 3! **studio

desert plover
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eg.

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TeleportService:ReserveServerAsync

jagged ridge