guys i have a unique problem. i have an ODS where entries use a group of player's userids as the key (with / seperator) and the time it took for them to complete something as the data. this is so I can use ODS:GetSortedAsync() and get the data sorted by fastest completions, while retaining their user info.
BUT i just found out keys have 50-character limit and userids can be up to 10 digits, so
6 max players * 10 digits = 60 characters > 50 limit>
so WHAT do I do bro? i might be braindead btw 💔
