#bindable event lack of understanding

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primal jay
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how can i make it so my bindable event fires on a button click and my other script receives the change not familiar with the logic

cunning wharf
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bindable event allows server scripts to communicate with eachother

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if u do event:Fire("hello") on one script

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then on another

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event.Event:Connect(function(variable)
print(variable)
end)

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you should get in the output "hello"

primal jay
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StartGame:connect(function lerp(a, b, c)

return a + (b - a) * c

end how can i get this to work

cunning wharf
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you know lerp before you know bindable events