Is it allowed under Roblox ToS and Privacy Policy to record a player’s microphone audio with explicit player consent, from the moment the player clicks a “Record” button until they click “Stop”?
Assuming that the player:
- intentionally clicks a “Record” button
- is clearly informed that their voice is being recorded
- and explicitly consents to the recording
Is it permitted for a game to:
- capture microphone audio during that time?
- store the recorded audio (temporarily or permanently)?
- and reuse the audio later in-game (for example, attach it to a Part or object for playback)?
I’m asking from a policy and official capability perspective, not about bypassing any protections.
Additionally:
if this is allowed, could someone point me to the official API, documentation, or an example script / approach that demonstrates how this could be implemented in compliance with Roblox rules?