server side
local function observar(sala)
local sa = game:GetService("ServerStorage").SalasF:FindFirstChild(sala.Name)
if sa then
local partida = {
t1 = sa.T1.Value,
t2 = sa.T2.Value,
Qt1 = sa.Qt1.Value,
Qt2 = sa.Qt2.Value,
val = sa.Val.Value,
r1 = sa.r1.Value,
r2 = sa.r2.Value,
r3 = sa.r3.Value,
}
return partida
end
end
game:GetService("ReplicatedStorage"):FindFirstChild("observar").OnServerInvoke = observar
client side
local partida = game:GetService("ReplicatedStorage"):FindFirstChild("observar"):InvokeServer(mesa)
print(partida)
"partida" receives a nil value, for context, "sa" is a folder that stores some int values