#how to make the player take much less time before starting an attack?

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mortal veldt
rugged lantern
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task.wait(0.00000000000000000000000000000000000000000000000000000000001) Thumbs

mortal veldt
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genius

serene furnaceBOT
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studio** You are now Level 3! **studio

wide stirrup
mortal veldt
wide stirrup
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or were you talking about the time between when the player presses a key and the animation starts?

wide stirrup
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depends how you're doing it. you're probably firing a remote to the server and the server plays the animation. sound about right?

mortal veldt
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Of course

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Remote event

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All attacks goes thru one remote event

wide stirrup
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thats just input lag

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you can't fix that or make it faster

mortal veldt
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Then how does untitled boxing game does it

wide stirrup
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most games on roblox do it this way and have input lag

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like tsb

mortal veldt
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Hmm

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All right

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Thanks

wide stirrup
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there's a few games who do it the better way

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but you probably aint gonna be able to do that on your own

mortal veldt
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True

wide stirrup
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but see the thing about network latency is you cannot get rid of it. you cannot change it. but what you can do is either hide it or move it.

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with great difficulty.

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to get it any faster than what you already have you'd need some form of prediction and lag compensation, aka server authority aka rollback netcode

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if you weren't even aware this was the solution, you aint have much of a hope implementing it.

mortal veldt
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I'll try to research about this and hopefully I somehow figure it out

wide stirrup
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not going to happen

mortal veldt
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Thanks tho

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👍

wide stirrup
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best advice is just stick with what you have, is good enough 👍

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you can maybe switch to roblox's server authority later on when its more developed

mortal veldt