#Help With Procedural Generation Script

1 messages · Page 1 of 1 (latest)

shy cairn
#

I am making a procedural generation script, and it works fine with one person, but it spawns duplicate rooms with multiple people, pls help.

winter path
#

create a bool variable and set it to true once the first player joins. then you check that one variable before generationg, and if its true, you do an early return

solemn pumice
# shy cairn

well you wrapped the whole thing in playeradded, what did you expect would happen?