#Latence for the client client

1 messages · Page 1 of 1 (latest)

dry axle
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Hello, I have a studio problem the player who attack have lag a little latency to see the animation of the other client, but the player who is getting attacked see it perfectly

dry axle
dry axle
hushed fossil
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Yeah thats just how it is

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Your only option is to play the hit animation from the attacker client

hushed fossil
dry axle