#plane model tweening
1 messages · Page 1 of 1 (latest)
Have you tried lerping the positions? also thats not how you would usually dive.
lerp to what position though?
i got 2 functions that give the position from time but without actually starting the circling or diving idk
the positon
actually hold on
ok nvm well i could lerp but the thing is how would i model the lerp?
this is what im trying to achieve
the plane doesnt move by primary part cframe lookvector etc
i use parabolic function to calculate x and z
but how would i model this mathematically?
oh
shiiittt im not a mathematicial...
*mathematician
brain is cooked rn