Hi peeps. I want to make two spawned objects of the same type turn into one bigger object if they touch. i believe the best way to go about it would be to find the potition/middle of where they touched and simply moving one of the obejcts there, scaling it and removing the other one. The logic is very simple, but I don't know which methods could be used since I'm too new to it all.
I have checked online, and I cannot find anything relevant because the internet insists I'm trying to merge meshes into an object in the editor. Not what I'm trying to do.