#how do i detect when a player chats?
1 messages · Page 1 of 1 (latest)
check documentation for TextChatService
dont remember the exact thing
should have what u need thi
local player = game.Players.LocalPlayer
player.Chatted:Connect(function(msg)
print(msg) --This will print the player's message, put this in a local script.
end)
idk if this works anymore but i used textchatservice
the stuff i wrote works
i use it
oh alr