#Buttons don't load properly?
1 messages · Page 1 of 1 (latest)
yeah try just without the screengui
like take everything out of the screen gui wheel and place it directly under Emotes
emotes is a small frame
why?
I'm just saying your screengui should be directly under startergui not as a child of another frame
yeah im aware
you might be getting errors with the roblox engine because of that but I cant entirely be sure
the UI guy did that
yeah
weird
does it work if you just put wheel under startergui?
should ask the ui guy, there is no output or code to review
this is interesting. it seems like the child ui elements are displaying under the parent instead of over it. you might be getting similar problems with the buttons in there too where the displayorder/zindex isn't set so the interactable part of the wheel (invisible textbutton for example) is under the animated rig instead of on top, and this is sinking clicks. destroying + reinserting the screengui recalculates the order of the ui layers making the buttons go on top which is why it appears to work. so you may have to go through the ui elements and make sure they have a sensible displayorder and ZIndex so the things that should be on top are guaranteed to be on top.
normally dont have to worry about zindex because it follows parent/child hierarchy, but not for siblings, so the buttons are probably on the same layer as other elements and is just underneath them.
good point
ill check that