#How to add momentum based Sprinting.
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I want to add the ability for when you hit sprint, you'd pick up momentum over time, like in a Sonic game, but I'm not sure how to do this. Does anyone know how I can add a feature like this?
idk just multiply the player's walk speed starting from like 1? or continously add
Add to the player’s walkspeed in a runservice loop but multiply your speed gain per second by deltaTime to make sure it’s consistent across all players and contexts.