#Quick Question

1 messages · Page 1 of 1 (latest)

west minnow
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Would it be better to handle grapple related combat on the server for security or the client for smoothness?

deft kayak
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client and then validateon the server

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never make it fully server sided

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its gonna feel shit

steel sentinel
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you could always calculate it twice

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do it on the client, apply changes, then calculate on the server, and if things line up enough then its good