I need a script that will detect the object to levitate above the part/path. - the object must NOT have an ANCHOR! There will be more parties (they will form such a path). And I need these objects to float above them. *when there is a party rotation, the party will turn, etc. - it will essentially levitate above the path.
I've tried a few things, but nothing has worked yet 🙁
#An object that will hover over certain parts/path
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he doesnt try to make the script and we help him
nonono
we dont do that
we are supposed to write him the script clearly with him doing jack nothing
I don't need to write a script.. I need some idea on how to do it o.o
WeldConstraints maybe?
cant you just WeldConstraint everything to one part, group it as a model, unanchor everything except that one part and then set the model’s primary part to the one anchored part then move that primary part with scripts?
Nope. I need it moveable.
move it with the script
I need it moveable without script.
I need it to LEVITATE over a certain part.
It is possible 🤔
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well if you already know it is possible, why you asking? just do the thing that makes you so certain it is possible
I know some games use it, but I don't know how it works 
But if you think I shouldn't ask 😔
no i think you need to be open to the possibility that there is no single one-true way to do this.
So you don't think it's possible, right?
anything is possible