#can someone explain what contextinputservice is or give me a source to understand it idk
1 messages · Page 1 of 1 (latest)
@carmine jasper might be a good time to introduce iias to this guy ✌️✌️✌️✌️✌️
-# (i think theyre similar in usage idk i forgot)
Hello there
First of all, let me answer the question.
You wrote "ContextInputService" so I assume you speak about ContextActionService.
ContextActionService, short CAS, is a Service on Roblox, meant to replace UserInputService (UIS).
There's not much to talk about it, only that it lets you connect a function to the service, to which you gave a name for a bind, a keycode, and some other settings.
It allows you to not make a Connected Function such as UIS so you detect InputBegan on each keys, but rather make the game know that a specific key is waiting for pression by user.
Not let me introduce InputActionSystem as well as IIAS (propaganda)
InputActionSystem (short IAS) is, as in the name, not a service.
It's the third and potentially last system of input made by Roblox as a correct replacement of UIS (and so CAS)
IAS was made specially for ServerAuthority, but it's perfectly usable in normal Roblox.
IAS, unlike CAS and UIS, uses Instances.
etc
it's just better
unlike CAS, it also allows mouse binds
anyway there's much more things to it.
AND SO
HERE WE ARE
IIAS
SHORT FOR
ILLUSION INPUTACTIONSYSTEM
THE BEST INPUT MANAGER EVER
Illusion’s InputActionSystem Hey developers! I’m excited to share the latest version of my InputActionSystem library - a complete rewrite of my previous keybind system that’s now fully modular and can be integrated anywhere in your LocalScripts. If you’re working with Roblox’s new InputActionSystem or just need robust keybind ma...
IAS with WAY MORE possibility than normal IAS
check it out
thanks
any questions, ping me
Pression ❔
Cool plugin vro
there's one thing to talk about it. the fact that it is being deprecated.
ContextActionService is planned for deprecation, meaning roblox is going to soft remove it and mark it as outdated so you shouldn't use it for newer works. use UserInputService or the Input Action System instead.
Damn why are they deprecating it
I thought it was relatively new?