I have been trying to use roblox's pathfinding system to make the enemies in my game walk towards the player smoothly (my game is a bullet hell meaning there'll be around 100 at a time).
the only issue? anytime i try and do it myself there's some random bug and i get stuck, anytime i try and rewire some free model to do it, it's like 8 scripts for a single zombie. should I keep trying to make it or do I use something from the devforum resources category?
keep in mind that I currently do not need very advanced ai, no vision cones or anything. all I need is an ai that can successfully walk around a wall and through a door to get to a player.