#Need help with a script
1 messages · Page 1 of 1 (latest)
detect humanoidrootpart and check if it's touching/colliding with the part, game:GetService("Safezone")
btw i have no fucking clue what i'm talking about
Just check workspace:GetPartsInPart("SafeZone") and if it contains the target then try to find another target, if you cant make it walk back to its spawn bro it's not hard