by default it seems to switch INSTANTLY to the next upcoming keyframe
What i want is for the previous key to hold its position until the next keyframe plays, i am assuming i would accomplish this through the curve editor? But i cant seem to figure out how to effectively do that, I also am not very familiar to using with curve animators in 3d animation
you can see in the videos below how it is an issue when using constant easing, and the way it forces you to redundantly use duplicated frames in order for it to actually show