everyone gets a prox prompt welded to them when they join the game but i dont want the player that the prox prompt is welded to to see their own prox prompt and right now im disabling the prox prompt in a local script for each player but its just being disabled like a server script is doing it and i dont know how to fix
#if a prox prompt is created in a server script can it be disabled in a local script for 1 player
1 messages · Page 1 of 1 (latest)
Hey ur script has some mistakes but you should just add proximity.enabled = true in the server script
you absolutely don't need to literally weld the proximity prompt, if that's what you're doing. just insert it by parenting it. As for your question, I don't really see what you're doing here. Just create the prompt on the server, then on the client wait for it to be created and disable it.
i changed it to this and its still not working. its disabling for everyone
1st pic is server script, 2nd is local script