#Server size limit
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bypass server limit huh
the server struggles to handle 50+ but how can you get 200
you ought to decrease the player limit on your plan
Community called NW (napoleonic wars) menages to get 1k+ players in single server in 1 battle with no bugs as it links servers together somehow so one map is just multiple servers and when moving through certain points of map you just enter whole new server but no joining thing or transition just entering with no delay and you can shoot players across server
also i noticed that the game only bugs alot when thers too many players cramped in one place and i plan on having giantic map
ya it probably cheats then. lots of players in small area proves that
you can send ui with teleports so maybe it uses that
the rest can be done with memorystores and messagingservice
the NW has multiple servers linked together somehow which prevents people from lagging
and allowing hundreds of people take part in same battle on same map
all in one blace