RemoteFunction.new("CheckLikes", function(player : Player, ID)
warn(11)
local checking = LeagueLikes:GetAsync(ID)
warn(checking)
if checking == nil then
warn(3)
else
warn(5)
end
if checking[player.UserId] then
old = old or {}
old[player.UserId] = nil
warn("removing")
return old
else
old = old or {}
warn("Adding")
old[player.UserId] = true
return old
end
end)
I relleat want this system to when its fired it checks the datastore league likes whichj shoudl be
LeagueLike ={
[LeadueId] = {
PlayerId1 = true,
PlayerId2 = true ,
etc = true
}