#part is being positioned in the wrong coordinates

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zenith gust
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part.CFrame = CFrame.new(player.Character:FindFirstChild("HumanoidRootPart").CFrame.lookVector * -5)
this is on a server script, the part position are supposed to be in front of the player who triggered the event, but instead, it is positioned at the front of the 0, 0, 0 coordinates (at the 0, 0, 5 coordinates), what should i do?

tough crag
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part.CFrame += player.Character:FindFirstChild("HumanoidRootPart").CFrame.LookVector * -5```
zenith gust
tough crag
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I think I did it right this time

zenith gust