#blood droplet system
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raycast
was abt to say that lol
ik
im using a raycast to hit the part and then placing blood where it hit, the blood isnt rotated right wich is the problem
idk probably something like this im not that good with positioning & raycasts
part.CFrame = CFrame.lookAt(result.Position, result.Position + result.Normal) * CFrame.Angles(math.rad(90), 0, 0)
if its wrong try changing the cframe.angles
i figured it out its just some advanced face math
cframe.lookat(origin,raycastresult.normal) and then just using the rotation of that?