#why is the monkey count not adding when the player walks into different monkeys ? this is my code,
1 messages · Page 1 of 1 (latest)
but the SantaMonkey does get destroyed?
Errors?
sorry mate im not sure what u mean
basically i want a feature so when a player walks into the monkey, it shows a tick on the index and prevents the user from collecting it again however i cant seem to make it so when the player walks into the monkey, the count on the leaderboard goes up or anything happens in the index
show output after collecting one
check output window for errors
You don’t have a hitbox part inside santaMonkey do you..?
It doesn’t give you an error of hitbox is nil since it creates a dangling connection due to waitforchild
there's probably more errors, scroll for it
it'll probably say infinite yield for hitbox
its fine we got it working now