This is the code I found on dev forums:
local StarterGUI = game:GetService("StarterGui")
repeat
local success = pcall(function()
StarterGUI:SetCore("ResetButtonCallback", false)
end)
task.wait(1)
until success
My only problem with it is that I am pretty sure that exploiters can just reenable the ResetButton as this must run on the client.
Is there any other way to prevent the Player from Reseting?
** You are now Level 3! **
