if reloading then return end
if reloadmags >0 then
reloading = true
local reloadAnim = animations.Reload
local reloadTrack = tool.Parent:WaitForChild("Humanoid"):LoadAnimation(reloadAnim)
reloadTrack:Play()
sounds.Reload:Play()
wait(1)
reloadTrack:Stop()
ammo = 30
reloading = false
ammoLabel.Text = ammo
reloadmags -= 1
magLabel.Text = reloadmags.." left."
else
sounds.Click:Play()
magLabel.Text = "you dont got mags boi"
end
end```
#numbervalue not workin
1 messages · Page 1 of 1 (latest)
reloadmags.Value?
local reloadmags = tool.Mags
mags is the number value
Show everything
Yes
isnt this the correct one
cus reloadmags is an instance right?
yes
🤦♂️
Hey guys so umm yeah I was right I saved this person's life I saved the world
It should be Mags.Value
yea i realized that
i just ended up doing something else
Average S2
I'm now officially s3
I got it working like 6 hours ago btw