#How do i put the FOV from moon animator into a script

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copper magnet
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how do i make a script that grabs these values so i can play an animation with those fov values (from the video) inside a game?

drowsy flare
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you would do for _, intValue in ipairs(folder:GetChildren()) do

then it will loop through the folder top to bottom as the values shown

As for playing an animation with those values if the values in the folder is like the FOV of each frame then you can probably set the cameras FOV to the intValue.Value then just do a task.wait()

drowsy flare
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yeah thad be good actually