#how would i turn this script into a module script? :3

1 messages · Page 1 of 1 (latest)

eternal forge
#

im very bad with module scripts, ive only recently started using them and still only for simple things. ive got a bunch of these ability handler scripts and its very annoying to change all of them manually when i need to update them. how could i make this into a module script? id also like to be able to have a custom amount of abilities, not just two. thanks! :D

https://pastebin.com/uNBHsuaj

tropic mural
#

change the syntax

local function [name]([args])

into

function [moduleName].[name]([args])
eternal forge
#

thats kind of like... only one part of it