How do i make this sort of mechanic where it looks like on the client, a player is holding an item that isnt actually there? I dont wanna mess this up as i cant really test it in 2 player, but basically imagine this scenario:
A player is hallucinating,
Another player has a knife
The hallucinating player looks at them and sees that they dont have a knife but a gun or any other object in my game.
Is this possible? OR do you guys have any other ideas for a drawback for when a player hasnt done a task in a while
** You are now Level 6! **

