#dash stopping gravity

1 messages · Page 1 of 1 (latest)

agile topaz
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idk how to fix this the dash keeps stopping the fall

charred barn
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Can you elaborate, show your code, and maybe a video example?

quartz warren
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”pls help i have a problem” ahh post crying

hybrid knot
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i think it doesnt work cause your dash keeps stopping the fall

agile topaz
agile topaz
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I swear people never stop suprising me with theyre stupidity

hybrid knot
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why not use linear velocity instead of tweening?

normal karmaBOT
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studio** You are now Level 7! **studio

hybrid knot
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like horizontal force to the lookvector or to whatever direction the player is moving

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and also dont send another photo of your problem like a caveman depicting a scene

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either send something called "Video" or the codeDoublethumbs

agile topaz
atomic halo
atomic halo
agile topaz
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Yk

atomic halo
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so it's tweening the Y axis too

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even if it's going from y=0 to y=0

agile topaz
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Wut

atomic halo
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obviously no gravity will happen there

agile topaz
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Then what should i use

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Im to tured to understand ts

atomic halo
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linearvelocity is one way

agile topaz
atomic halo
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could reposition every frame

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applyimpulse / assemblylinearvelocity is another way

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lots of ways Thumbs

agile topaz
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Alrigthy

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Ima search tuose ip and see how i can aply them without bumfucking my code

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@atomic halo i love you ts saved me tons of time reaserching for knockback and stun and all 3 of them could be used for what other things im doing next