I want to make a system that detects which side of the physical computer widow the mouse is located.
I looked for around 30 minutes in the documentation and i could not find a service that grabs the CURRENT window size of the current player in vector2 specifically. I don't want to use 1080 p as its not the display size of every window that can be used.
I believe the way i am going about detecting the position of the mouse (UserInputService.GetMouseLocation) is not ideal for the system or could be changed, but if someone could please help by providing a better way to get mouse position (relative to the screen size) or a way to grab the current screen size itself it would be greatly appreciated.
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