#How to load my map from far away

1 messages · Page 1 of 1 (latest)

glossy pine
#

long story short when my plrs first join, they are very far up in the sky stood on an invisible platform. i want to hv a camera for the main menu so the plrs in the menu can watch the round. but u see since my plr is so far away, all i see is sky. ik it sounds stupid but there is actually a really good set of reasons why i need the plr in the sky so if u could show me how to load the objects around the camera instead of the plr that wud be good.

my camera code (the main bit):

local function setupCam()
    local menuCam = replicatedStorage.Placeholders.MenuCam
    
    cam.CameraType = Enum.CameraType.Scriptable
    plr.CameraMode = Enum.CameraMode.LockFirstPerson
    
    cam.CFrame = menuCam.CFrame
end

remember i need it in the sky so moving the plr down wud break things.

glossy pine
north token
#

you can disable StreamingEnabled when the players are spectating

glossy pine
north token
#

change the subject first, then the camera type

obsidian dove
#

I disable StreamingEnabled unless it’s absolutely needed, it causes more problems than it solves imo. I believe it’s enabled by default so start there.